Unreal C++ Errors – Kelsey 09/15/2023
As we started to include C++ code into our unreal project a lot of errors came up. Our team is a mix of game development and game design students, so the code base was set up in two different ways. We tried to have the visual studios be able to be set up correctly but each way we tried there were different errors that popped up. At first, we couldn’t open the unreal project because it said that some files were missing. Once that problem was solved it wouldn’t let us make a build because of some code files. Anything designers tried to do was affected by what developers had put in.
The main solution to this would be to fix everyone’s visual studios set up and make sure that it is working properly but with the time constraints of getting builds in there isn’t enough time to do that. We tried starting to get some up with visual studios running properly but there were still errors happening. The solution we found to this was to take out code completely. In a future meeting we’re going to set up our code base together to allow for code in the future but for prototyping we are going to stick with blueprints to allow the process of multiple people working on the project to not be stopped. For right now this will improve the user experience because we can get builds out.
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MystiMayhem
Mysti Mayhem is an action RPG where the player uses magic abilities to defeat monsters in different parts of her realm.
Status | In development |
Author | lotuslions |
Genre | Role Playing, Action |
Tags | 3D, Unreal Engine |
More posts
- Enhanced Input for Inventory -Kelsey 12/13/2023Dec 14, 2023
- Enemy Projectile Overlapping - Kelsey 12/06/2023Dec 07, 2023
- Fixing Enemy AI Aiming - Kelsey 11/29/2023Nov 30, 2023
- Player Model Animation Blueprint - Kelsey 11/15/2023Nov 15, 2023
- Enemy Projectiles - Kelsey 11/8/23Nov 09, 2023
- Enemy Death Animations -Kelsey 11/1/23Nov 01, 2023
- Enemy Defense Mechancis - Kelsey 10/13/2023Oct 14, 2023
- GPU Driver Crash - Kelsey 09/29/2023Sep 30, 2023
- Enemy AI Mechanics – Kelsey 09/20/2023Sep 21, 2023
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